
When I make adjustments like this one, I want to know the results in real-time. The player creator in MLB 2K12 is a perfect example of when a simple animation could be massive in showing the difference between two states. In fact, it wasn’t until I took some screenshots of the video on my computer that I could identify that this part of the game wasn’t actually broken.Īnimation is a great way to let your users know what is changing. And since the controls here make only very fine adjustments to the player’s face, it’s really hard to tell if anything changed at all. That’s right, every time you move one of the sliders, your player disappears until you stop. But take a look at what happens when you’re adjusting these sliders: That’s a serious control for some seriously detailed customization. As I was building the San Diego Padres’ next superstar closer, I was excited to see the detailed controls for customizing the player’s face – there are two two-dimensional sliders that you control with both of your controller’s thumbsticks. When creating a player, there are all kinds of things you can customize – the equipment they use, what color socks they wear, and all manner of things about your pro-to-be’s body shape. While the animations are pretty, after you see them once or twice it’s easy to realize that they don’t offer the player any lasting benefit. This time, I’m here to tell you that in another case, the lack of animation causes a serious usability problem in MLB 2K12. In the last article, I talked about how the realistic use of animations in MLB 2K12 makes the game take way too long to play.
